Riot Provides Details on Anti-Cheat System

Updated Sat, Apr 18, 2020 in Official News Streaming 0 comments


On announcing VALORANT, devs from Riot Games touted a robust system to prevent the rampant cheating seen in other FPS games.

With the wider release of the VALORANT Closed Beta, players and the media began to question how the anti-cheat system works and why it runs in kernel-mode in

To address the calls for more information, Riot provided details in a recent blog post. Members of the Riot Security and Privacy teams did a deep dive into technical aspects of its anti-cheat system, Vanguard.

Riot described it’s philosophy around security and privacy, with the ultimate goal of ensuring competitive integrity. Cheaters in other games have gone to great lengths, running high privilege level cheats that access memory directly.

To battle these efforts, Vanguard has to run in kernel-mode to validate the integrity of the system and prevent high privilege level cheats from being effective.

Riot’s Security and Privacy teams state, “we wouldn’t work here if we didn’t deeply care about player trust and privacy and believe that Riot feels the same way.”

No one wants their game experience ruined by cheaters, but gamers also want to ensure their privacy and system security are maintained. Riot’s transparency and detailed technical explanation, again, reinforces the strength of their communication when it comes to addressing the concerns of the VALORANT community.

Read the full blog post here.

Tagged anti-cheat cheats cheating vanguard


Comments

Post a Comment
You must be logged in to post a comment
Recent Comments

spike rush is not the game mode we were looking for..they say warmup and cool down but it very different from regular game..its fun but not good for that..i like i have to learn new weapns and its very causal

linbillion linbillion on New Game Mode: Spike Rush

WOW we are only 12 days away from launch

Authenticle Authenticle on VALORANT Launch Date Revealed

UPDATE!

I was given a support link that detected my region and was able to update it through their website. The website said it would take about an hour to transfer my account, but ended up taking less than two. Here is that support reply:

Can you do me a favor and go to the following we...

dgxshiny dgxshiny on HELP! I was put in the wrong region! [solved]

First update: today, almost exactly 14 hours later, I received an automated update. They again stressed high volume requests and to expect delayed responses. Everything else was pretty straight forward, they want me to confirm I want to change my region and that I understand that my account progr...

dgxshiny dgxshiny on HELP! I was put in the wrong region! [solved]

I submitted my support request at 10PM local time last night and got a standard response confirming my ticket, but no support update yet.

Looks like a response will take longer than normal due to a high volume of requests, sit tight and one of our specialists will answer you as soon as they...

dgxshiny dgxshiny on HELP! I was put in the wrong region! [solved]

Recent News
VALORANT API Launched
Jul 09

VALORANT API Launch and Policies

Official News

VALORANT API for Developers
Jun 12

Riot has been promising robust APIs for developers akin to those in League.

Official News, Random Sauce

VALORANT 1.01 Update
Jun 09

Not the major patch we saw with 1.0, but VALORANT version 1.01 has been rolled out. 

Official News

VALORANT Launches Globally
Jun 02

Release Day arrives for VALORANT!

Official News

Split Restructured Mid Chokepoint
Jun 01

See the changes to the chokepoint at mid in Split.

Official News

New Game Mode: Spike Rush
Jun 01

The new game mode's name was announced on ESPN Esports. Spike Rush.

Official News, Random Sauce

Game Launch Times Released
Jun 01

Find out when the game is launching in each region!

Official News

New Agent Reyna Revealed
May 30

Reyna has taken our heart!

Official News