Thu, Jul 9, 2020
Fri, Jun 12, 2020
VALORANT API has Launched! Read our API Launch post for more details.
No ETA just yet. We're working on it. Want to have it ASAP. My hope is that we're in the weeks range, but it's too early still to commit to anything. Once we can commit, you'll likely see a post about upcoming VALORANT apis and what they'll look like.
Riot has said publicly that they working on the API but no specifics. They plan to launch the API during the "launch/kickoff period" they have said "around 2 weeks after release."
In other words, soon™. June 16th is that 2 week mark, but don't hold your breath.
However, Riot Games has opened up API applications to VALORANT. You can submit your request at developer.riotgames.com. No documentation or official features have been announced yet, but Riot Gene has been actively promoting the features on Twitter and Reddit.
We hope to provide robust APIs for VALORANT similar to the the LoL/TFT/LoR APIs where people will be able pull data in the future.
This is nothing but good news for players, streamers, pros, and fans. With Riot's commitment to robust statistic APIs, it is exciting to think about what the community will come up with. Following kill/death ratio per character, win rate by map, round, agent, accuracy, headshot accuracy, play time -- The options are virtually endless.
We have enabled submissions for @PlayVALORANT products on http://developer.riotgames.com.
If you are interested in developing for VALORANT, please submit your ideas/products and I'll get back to you.
We at VALORANT Haven will be keeping a close eye on this. We have applied to get access to the API and plan to take full advantage of it as soon as we possibly can.
Tue, Jun 9, 2020
Not the major patch we saw with 1.0, but VALORANT version 1.01 has been rolled out. Here are the highlights:
- Sage's barrier orb cast ranged has been reduced from 20 to 10 meters.
- Spike Rush new orbs:
- Health orb: Grants team health regen for 20 seconds (12 HP per second)
- Deception Orb: Reduces vision of enemy team for 10 seconds
- Golden gun: Instant kill + speed up
- When you kill someone who has a golden gun, it instantly transfers into your inventory with full ammo
- The Area-of-Effect indicators for Sova’s Recon Bolt and Reyna’s Leer now only show up on the enemy’s minimap if the player or their allies are close to the affected area
Read Full Patch Notes
Tue, Jun 2, 2020
The day is here! VALORANT is now live in most countries around the world!
Alongside the game’s debut, the VALORANT team released the official launch cinematic and gameplay trailer titled, “Episode 1: IGNITION” & “DUELISTS”.
The trailers feature the newest map, Ascent.
In the cinematic trailer, Phoenix talks to someone about obtaining a “package”. He then chases Jett across the map. Jett eventually escapes after getting ahead of Phoenix. Phoenix leaving the building where Jett was last seen is surprised to see a huge chunk of land floating in the sky with waterfalls flowing from each one.
Definitely gets us hyped up to play!
You can download VALORANT for free now at the official VALORANT website: playvalorant.com
Mon, Jun 1, 2020
Mon, Jun 1, 2020
What is Spike Rush?
Spike Rush is a fast paced, quicker game mode in VALORANT. Every player on offense has a spike and there are pickupable powerups like hyper speed, crippling decay, and damage amp. Buy phase has been replaced with a barrier phase, and you use what ever weapon you get.
Players: 10 (5v5)
Round length: 1 min 20 seconds
Barrier phase: 25 seconds
Game length: First to 4 (switch sides after 3)
First look at Spike Rush gameplay:
Original post 6/1/2020 4:38 PM
The new game mode's name was announced on ESPN Esports va Joe Ziegler (@riotziegler). Spike Rush.
What we know, per Ziegler, is that it is similar to the core game place of VALORANT but a much shorter game length. It is designed to be quick fun and something you can play in about 10 minutes. It is meant to be a fun experience for inbetween games, or a quick warmup, or cool down / cool off.
From the v1 patch notes: "Spike Rush (beta) also arrives to deliver a fresh and more hectic flavor of VALORANT."
Spike Rush game icon pictured above leaked by famed data miner @floxay.
Mon, Jun 1, 2020
VALORANT is launching on Tuesday, June 2nd and release times have been revealed for each region:
Korea, Japan, Asia-Pacific: 8AM KST
EU, Turkey, MENA, Russia & CIS: 7AM CEST
NA, LATAM & South America: 5AM PDT / 8AM EDT
The image accompanying the post on social media appears to be the opening frame from a short film / trailer. In addition to the text reading, “Episode 01: Ignition”. There’s also smaller text below the title that reads “Ascent // Italy” under the title.
This suggests that there are seasons in VALORANT, called “Episodes, and the first season is known as Ignition. Maybe we’ll get a bit more information about the Agent’s backstories in this opening trailer.
The image and text also suggest the new map could be based around an Italian theme. The trailer that accompanied the launch date reveal, showed Jett jumping over a canal with gondolas. That scene looked exactly like Venice, Italy. Maybe the new map will be based in Venice? Either way we can’t wait to play VALORANT during the official launch!
Read our overview of what’s to expect at launch »
Sat, May 30, 2020
After days of teases, Riot Games surprised fans by dropping the reveal trailer for the 11th Agent, Reyna.
While no info is given about her backstory, text accompanying the video states she originates from Mexico. It appears one of her abilities allows her to “take the heart” of opponents she kills to increase her HP. Interestingly this healing can cause her to become “Overhealed” as noted by a notification that appears during gameplay.
Alongside an ability that seems to function as a flash, Reyna also appears to have the ability to create something called a Combat Stim. Whether that bolsters the strength of her attack or provides defensive shielding can’t be determined from the gameplay released. A huge factor in Reyna’s gameplay, her Ultimate ability also remains unknown.
In FPS games, any character that has a healing / HP advantage will draw increased attention.
VALORANT Game Director Joe Ziegler noted, prior to the reveal, that the new agent would evoke strong feelings from players.
You’ll be able to play as Reyna and all of the other Agents on launch day, Tuesday, June 2nd.
What do you think of Reyna and what do you think her Ultimate will be? Let us know in the comments.
Learn more about the VALORANT launch date, with our overview »
Fri, May 29, 2020
Get a first look at the new Agent!
In a promo video posted by the VALORANT Brazil Twitter account, we get our first look at what the finalized new Agent looks like.
What a teaser! We can’t wait to play as her during the game’s launch on Tuesday, June 2nd!
What do you think her abilities and ultimate will be? Let us know your guesses in the comments.
Find out more about the game’s launch here»
Tue, May 26, 2020
The VALORANT team has confirmed that the Closed Beta ends at 9AM PDT on Thursday May 28 for all regions. To get in the last possible game, be sure to start it at or before 8:59AM PDT. At 10:30am PDT all servers will go offline until the game launches on Tuesday, June 2nd.
Riot provided additional info with an FAQ about what to expect over the next few days.
The game will launch in most regions of the world including Oceania, but it won’t be available in Vietnam, India, or the Middle East just yet.
Closed Beta drops have ended, though people who were eligible will have a special Twitch / VALORANT player card in their inventory at launch on June 2nd.
All progression will be reset, but anything earned in the Closed Beta player pass (including the exclusive gun buddy) are yours to keep.
Store purchases won’t carry over but your VALORANT points will with a 20% bonus. If you spent the points or not, they will be returned to you at launch.
Get the full details on what to expect at launch »
Thu, May 21, 2020
Game Director Joe Ziegler and Executive Producer Anna Donlon surprised fans with a video announcement. They revealed that the game would not be launching in a few months, but in a few weeks! Tuesday, June 2nd, to be exact.
While exactly how the global rollout will proceed has not been revealed, this is great news for fans not able to make it into the closed beta.
With server stability, anti-cheat, ranked, and other systems being fine-tuned, is Riot Games ready for launch?
The VALORANT team addressed all of these issues in a blog post.
On Vanguard, the anti-cheat system, the team mentioned that it’s still a work in progress. At launch a new auto-ban system will be deployed that can aggressively remove waves of cheaters as they are detected.
On addressing player behavior, an automated report system will help the team widely enforce a policy that discourages player harassment. 72-hour voice and chat restrictions will be doled out to those found in violation of the policy
On servers, the team is working with ISPs globally to improve routing to the best servers. In the short-term new gamer server deployment will happen in Warsaw, Madrid, London, Atlanta, and Dallas. The team is also looking to address latency issues in Colombia, Argentina, and Eastern Europe.
On regions at launch, the game will not yet be available in Vietnam. Players in India and the Middle East will be routed to SEA and European servers respectively until servers can be built out in those areas.
On the game itself, the team says they will continue to take note of bugs and balance issues to maintain competitive integrity. We can also expect new agents, new maps, new skins, and new ways to compete. Having an alternative game mode by launch or a few weeks after is on their to-do-list.
We’ll keep you updated on further announcements as the launch date draws closer.
Read the full blog post from the VALORANT team »
Tue, May 19, 2020
Phillip Koskinas, anti-cheat engineer at Riot Games, tweeted today that an additional 1600 accounts were banned yesterday for cheating. Add on the 8800 banned last week, it is amazing that nearly 10,000 accounts have been banned on a game in closed beta!
Thu, May 14, 2020
Braxton “Brax” Pierce, formerly known as Swag, was one of the first pros to announce he would be retiring from CS to play VALORANT.
A talented Rifler and AWPer in CS:GO, Brax was well known from his stint playing with NA teams compLexity Gaming and iBUYPOWER from 2013 to 2015. After a match fixing incident in 2015 he was permanently banned from Valve events. Brax later played with a number of NA teams, and was a major part of team Swole Patrol in 2017, 2019, and 2020.
On February 27th, Brax announced he was retiring from CS to play Project A (the working title for VALORANT).
This move surprised many, as Brax was playing with a known NA team. And he was moving to a game that’s name was not known nor had been released in closed beta.
On March 9th, just 7 days after the official announcement of VALORANT, esports organization T1 made waves being the first top tier org to sign a player to a VALORANT team. T1, known for their dominance in the Korean professional League of Legends scene and being the home of LoL superstar Faker, jumped in early to scoop up talent.
Maining Agents Cypher, Omen, Phoenix, and Raze fits Brax’s aggressive playstyle. He frequently tops the leaderboard in-game with an impressive KDA.
Taking the nascent VALORANT esports scene by storm, Brax has been a part of teams winning early competitions including the: 100 Thieves Invitational, T1 Invitational, and Code Green Invitational (by Boom TV). He also racked up 2nd place finishes in the ESPN Esports Invitational and the recent T1 x NSG Invitational.
Brax’s redemption arc has been remarkable. His ability to rise above obstacles and perform exceptionally well in the early days of VALORANT, shows a bright path ahead.
Check out our ongoing series about CS pros making the move to VALORANT »
Thu, May 14, 2020
Over the past 2 months, a number of Counter-Strike: Global Offensive pros have announced their departure to VALORANT. The pace of announcements has rapidly accelerated over the past 3 weeks.
Particularly affected are CS:GO players from North American teams. Struggling to find sponsors or an org to sign them, many NA players feel now is the best time to transition to a new game. Talk of esports orgs offering big contracts and Riot Games’ reputation with League of Legends are factors contributing to player decisions.
We’ll tell the stories of those making the move in a multi-part series.
All parts of the series will be linked to from this introduction. Bookmark this page to follow along, as we get to know these players better.
Part 1 - Brax »
Who will be next to make the switch? Time will tell. As the game nears its release this summer, more are sure to follow.
Read our in-depth analysis of what draws esports pros and streamers from many different games to VALORANT »
Tue, May 12, 2020
Riot Games took servers offline in all regions for the roll out of a major patch, Patch 0.50.
This patch includes a huge number of changes including: tweaks to the Creds cap & ability costs, balance updates for Agents & weapons, & fixes for FPS drops when shooting.
One of the biggest changes involves weapon accuracy while moving. The removal of being in the “walking accuracy” state when transitioning from a run to a stop, means it’ll be harder to “strafe and shoot”, as intended.
In addition, the deadzone accuracy speed threshold has been slightly increased from 25% to 30%. The “deadzone” is the point an Agent is considered to no longer be moving, therefore fully accurate. Since it’s considered to be a zone, you don’t have to be literally completely still to be fully accurate. With the slight increase in the size of the zone, you’ll be able to go from running accuracy to full accuracy a bit quicker when letting go of a movement key or counter strafe.
VALORANT Game Director, Joe Ziegler, gave insight into some of the changes made.
A major change to the economy is the reduction of the total credit (cred) cap from 12,000 to 9,000. This makes eco rounds much more important and will make comebacks possible against teams/players with a rich economy.
Additionally the credit (cred) cost of several Agent’s abilities were increased. Sage, Raze, Phoenix, and Brimstone had some ability costs increase, while Jett’s Updraft was reduced in credit cost.
Rifles got an update to make single-tap and burst fire more efficient. Tap, Burst, and Spray shooting styles will all be possible due to a slight improvement in “Gun Recovery Time”.
Maps Split, Haven, and Bind all received updates. Split received changes to allow attackers to better contest A Main, Mid Top, and B Tower.
To counter some exploits with Omen on Haven, a new system has been activated.
Sage, Cypher, Omen, Brimstone, Phoenix, and Viper all received balance updates.
Sage’s Slow Orb was nerfed.
Cypher received nerfs to his Cyber Cage (no longer slows enemies moving through it) and his Spy Camera (cooldown when destroyed increased). Fixes for several exploits with Cypher’s Spy Camera on all 3 maps were also deployed.
Viper received a buff with her Snake Bite radius increased.
Brimstone, Phoenix, and Viper all received a buff for their Incendiary, Hot Hands (Fireball), and Snake Bite abilities respectively to prevent bunny hoppers from taking no damage when inside the radius of the ability.
A nice QoL update finally allows toggling between walking & running! No more holding down that shift key with your pinky finger.
Read the full patch notes from Riot Games »
Sun, May 10, 2020
I was lucky enough to get an invite to the VALORANT closed beta, but after playing through the training map and my first game, my ping was averaging in the 200s.
I asked the people I was playing with where they were from, lo and behold, they were all in Brazil. I also noticed that my payment options were in the wrong currency. There seems to be a moderately common issue of being put into the wrong region. I am located in the Central U.S. I immediately looked into changing my region in VALORANT, but could not find the option anywhere.
Good news/bad news there. The good news is, that it can be changed. The bad news: it can only be changed by Riot through a support ticket. Based on Twitter and Reddit reports, it could take a little while for Riot to respond to support tickets.
First, check out what region your account is bound to at account.riotgames.com. To update this, you must create a support ticket with Riot. Submit a request with Riot here
While you are waiting for Riot to make the change, you can queue with a party in your region and play on local servers that way. Having trouble finding your friends from a different region? Try to download and install League of Legends and make friends through the LoL client.
Sat, May 9, 2020
From Jay ‘sinatraa’ Won to Jaryd ‘Summit1g’ Lazar. Why are players and streamers going pro or thinking of going pro in Valorant?
There are a plethora of reasons why Valorant is gaining so much attention right now from the creative direction of Riot to the lack of a true FPS team shooter. Yes, there is Overwatch, COD, and Rainbow 6 but none of those games provide the true team based game-play that CS:GO provides.
Overwatch does fit the bill but the ever changing metas and the now 2-2-2 composition requirements forces even the most skilled players to play something they may not be used to playing. Imagine playing CS, Quake, Unreal, Halo, and then playing Overwatch. The game is fantastic on many levels but if you are a pro that is forced into a Tank/Healer role, you may not be completely fulfilled. Reinhardt, a main tank in Overwatch, is a prime example of a "boring" role. For 60 percent of matches, your main goal is to hold up a shield to protect your team. Every so often you will throw out a fire strike or dash in and try to smash the opponent with your war hammer. But for the majority of the match, you are a walking shield. There is a tremendous amount of skill involved even though it may not seem like it but imaging being a pro and practicing this 6 days a week and 10 hours a day.
Valorant does have agents with special abilities that play various roles. However, even the healer agent Sage can have the same weapon as your front-line agent. So even if you are a support or control role, you can let your tactical skills shine. Valorant is a pure shooter at heart like CS:GO but with a bit of Overwatch abilities sprinkled in.
CS:GO did, and still does, fulfill that need/niche, but it has become stagnant and harder to compete in. Many CS:GO players typically turn to streaming instead of playing competitive for a bit more flexibility. Once Valve develops the Source 2 engine, CS might be born again.
The majority of the shooter style games that have come out in the last 5 years have been Battle Royale games. Battle Royal games don't have a very extensive, organized esports community and the community is slightly toxic and disorganized. All games will have some level of player toxicity, but it seems games like Fortnite and PUBG have a bit more than usual.
Riot is a well known and established company that is built for esports and their games are known to have a huge following and be extremely competitive.
Keep in mind that we are still in a closed beta and we have professional teams forming and various players already switching over to Valorant. Every disgruntled professional gamer or bored professional streamer may want to jump at the opportunity to get in early and establish themselves in a game that is going to be big.
Big games with many players equals many viewers on Twitch, YouTube, Mixer etc etc. So even if you play Valorant and aren't very good, with the right amount of grinding and luck, you might be able to create a following for yourself if you have the right personality. It might not be going pro, but it might provide you some side cash or a modest living.
Think of Valorant as a new stock. Good chance of success since the team behind the stock is solid. Always best to get in early. It is a form of gaming arbitrage.
Sinatraa is an extreme example. I would imagine if you were one of the best players in your game, you would stick around since you were getting paid a six figure salary + endorsements. It is rare for a top of the line player to suddenly leave to pick up another game but it seems that Overwatch just didn't bring enough joy for him to stick around.
Many lower tier pro players are switching over to Valorant, as well. That is expected. Other games including Overwatch and Rainbow 6 just don't have the stream numbers and lower tier players make little to no money so it is best to try something new.
Will someone like Summit1g actually go pro again in Valorant after being a pro streamer for so long? He mentioned that Valorant got his "competitive" juices going but it is highly doubtful. The top line streamers like Shroud and Summit1g make so much more streaming that the effort to go pro probably isn't worth it for them.
We expect Valorant to be enormous. Free to play, low system requirements, and tons of hype all fuel its popularity. Until Valve releases Source 2 and polishes a new version of Counter-Strike, Valorant will be the game to beat in terms of popularity and esports competitiveness.
Fri, May 8, 2020
On Tuesday, May 5th, Phase 2 of the VALORANT Closed Beta began with rollout to the new regions. Data Centers went online in: Seoul, South Korea, Santiago, Chile and Sao Paulo, Brazil.
VALORANT Executive Producer, Anna Donlon mentioned that the team has had a majority of infrastructure delays in getting their Mexico City, Mexico Data Center online due to the COVID-19 pandemic. She mentioned they hope to have that Data Center online at a later date.
Regions such as: Oceania (Australia and New Zealand), Japan, Southeast Asia, and the Greater Middle East are not yet able to join the Closed Beta. Riot’s teams continue work to build out infrastructure in these regions to allow access in the future, but no time frame has been set due to the pandemic.
Localized voiceover work has also been affected by the pandemic, causing mixed language Agent VO to be used for the time, until complete voiceover work in each language can be recorded.
Anna Donlon also noted latency issues have affected areas where the Closed Beta is online due to high internet usage globally and ISP routing issues. Riot Games is working to improve ping by troubleshooting with ISPs and continuing buildout of infrastructure.
The only way to join the Closed Beta is by Drops. Link your Riot account to the streaming platform while watching VALORANT streams on Twitch in LATAM and Brazil or on Twitch or Afreecatv in Korea.
Did you get put into the wrong Closed Beta server region? Here’s our guide on how to get it solved.
Sat, May 2, 2020
Riot levels up the fight against cheaters with account & hardware level bans.
Former Overwatch League pro and streamer, dafran lamtened on Twitter that he was encountering cheaters in ranked.
VALORANT’s anti-cheat lead, Paul ‘arkem’ Chamberlain responded about the changes incoming:
Alongside the account and hardware level bans, ongoing tweaks to Riot’s VANGUARD anti-cheat system will keep cheaters at bay.
As Game Director, Joe Ziegler said, the “BanHammer” is in full-swing now:
Fri, May 1, 2020
On Tuesday, May 5th most of LATAM, South Korea & Brazil join the Closed Beta!
In a Friday Developer Update video, VALORANT Executive Producer, Anna Donlon, revealed the next regions to join the Closed Beta.
While exact times for the roll out to new regions hasn’t been revealed, we’re sure fans are excited nonetheless!
Game Director, Joe Ziegler, also expressed the team’s excitement:
We'll keep you updated on the latest information on the new region roll out as details are revealed!